msaricay Posted November 23, 2018 Share Posted November 23, 2018 why does this look like? solution pls? Quote Link to comment Share on other sites More sharing options...
FlorianEggers Posted November 23, 2018 Share Posted November 23, 2018 Have you played around with the radius of the point deform? Also could you post a scenefile? Would make it easier to debug. Quote Link to comment Share on other sites More sharing options...
msaricay Posted November 23, 2018 Author Share Posted November 23, 2018 (edited) New folder New_folder.rar Edited November 26, 2018 by msaricay Quote Link to comment Share on other sites More sharing options...
msaricay Posted November 23, 2018 Author Share Posted November 23, 2018 yes thank you played radius Quote Link to comment Share on other sites More sharing options...
A-OC Posted November 23, 2018 Share Posted November 23, 2018 Hi msaricay, I hadn't seen that technique to deform a car, pretty nice trick. May I ask where you got it from ? Quote Link to comment Share on other sites More sharing options...
Alain2131 Posted November 26, 2018 Share Posted November 26, 2018 (edited) This technique is from the Applied Houdini Rigids 3 tutorial video from Steven Knipping. Highly recommended, any and all of his videos ! It cost money, but it is sooo worth it ! Edited November 26, 2018 by Alain2131 Quote Link to comment Share on other sites More sharing options...
A-OC Posted November 27, 2018 Share Posted November 27, 2018 Thanks Alain, I'll try to check them out Quote Link to comment Share on other sites More sharing options...
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