AntoineSfx Posted November 23, 2018 Share Posted November 23, 2018 I'm trying to move two objects along two curves, so that the objects will collide at some point, like some kind of puzzle (wooden bead maze) In pseudo code, this would be init bead positions (in detail attributes a=0 b=.1 c=.2) for each frame: SOP carve the curve to values a,b,c and copy the beads at those points some collision detection to detect which of a,b, and c can be increased to avoid collisions increase a,b,c accordingly I'm not sure how to initialize the details values using the solver.. Quote Link to comment Share on other sites More sharing options...
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