anthonyblanchettepotvin Posted December 8, 2018 Share Posted December 8, 2018 Hi everyone, I'm trying to simulate paper using vellum and I can't get the friction and drag right. I kind of got the result I wanted, though I still don't understand those values. By "those values", I mean static and dynamic friction and normal and tangent drag. I'm a really visual person and there's no example or graph that show's how this works on the Houdini documentation, so I thought that maybe one of you would be able to explain it to me ? Thank you. Quote Link to comment Share on other sites More sharing options...
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.