anthonyblanchettepotvin Posted December 8, 2018 Share Posted December 8, 2018 Hi everyone, I'm trying to simulate paper using vellum and I can't get the friction and drag right. I kind of got the result I wanted, though I still don't understand those values. By "those values", I mean static and dynamic friction and normal and tangent drag. I'm a really visual person and there's no example or graph that show's how this works on the Houdini documentation, so I thought that maybe one of you would be able to explain it to me ? Thank you. Quote Link to comment Share on other sites More sharing options...
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