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Justin K

Houdini to Arnold-- attr: name token not working

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Im trying to utilize the attr token provided in arnold. 

Its supposed to allow you to use user defined attributes to change things in the shader

--in this case allowing me  apply different texture sets to primitive groups with the same uvs.  

In this case there are six pieces of geometry, with an id attribute and a string attribute set to the file name they should be grabbing for the texture.  


The syntax is supposed to be something like this:



(see pic as well)


So Im pointing to the folder and then writing in the attr as is suggested, but Im not getting any results.  

Anyone know what I might be doing wrong?

They are exr files--in one texture folder.  

When I point directly to the file location the file reads- so i dont think it is the file--i think I am just not typing something correctly.  




Screen Shot 2018-12-21 at 12.26.06 PM.png

Screen Shot 2018-12-21 at 2.04.59 PM.png

Edited by Justin K

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