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Noise & Texture Problem (Redshift)


lozruh

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Hi,

 

I am new with redshift and have been trying to do this turntable animation. I have tried different sample values as well as changing uv attribute to rest and also autouv node from the game development tab, yet still there is a noise happening as the object turns and texture seam to be shifting and not sticking to the original position.

 

Anyone knows why these two issue happen and also any general tips on avoiding the noise and good texturing would be much appreciated. Thanks a lot!

 

Texture: https://we.tl/t-CH99ypQrTd

Geometry: https://we.tl/t-Tt3aFPkAe2

 

Thank you,

 

Levent

Gogotte[object].hiplc

Urban_Street_01_sml.hdr

Gogotte_Test00.obj

Edited by lozruh
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