Romano92140 Posted January 16, 2019 Share Posted January 16, 2019 Hi, I am scattering two different objects and changing their points for cubes, I am merging them to a DOPNET with rbdpackedobject and blletrbdsolvers. Everything collide with each other it's great but when I export my alembic, with the ROP alembic and import into Cinema4d, I have a full list of objects mix up together. Is there a way to tell my alembic that there is two different groups of objects, so then iside c4d I can apply my materials straight away? I am stuck with this one, Many thank. R. Quote Link to comment Share on other sites More sharing options...
xtwest Posted September 4, 2020 Share Posted September 4, 2020 Have you found a solution? Quote Link to comment Share on other sites More sharing options...
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