Jump to content

Alembic Animation Sequence + Build Hierarchy by name --> Maya Error


joko.diep

Recommended Posts

Hello,

 

I encounter major problems when exporting an alembic sequence from houdini 17 to maya 2018.
I traced the problem down to the “build hierarchy from attribute” option combined with rendering frame ranges into an alembic-file.

Attached is a test file, to rebuild/illustrate the problem:

export an alembic file with build hierarchy from attribute “name” ON
—> import in Maya causes crash or empty transform nodes, but the hierarchy would be there


export an alembic file with build hierarchy from attribute “name” OFF
—> import in Maya with animation works fine -  except that I don’t get the correct hierarchy I’m aiming for.

 

Is someone encountering the same behaviour and has a solution for that? Or is it only at my system/setup?

I’m working with Houdini 17.0.352 and Maya 2018.5 

(but it didn’t work in any maya version between 2017 and 2018.5)

 

Any help would be appreciated. Thanks!

Joko

alembic_export_maya.hiplc

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...