ChazS Posted February 14, 2019 Share Posted February 14, 2019 I'm trying to drop some balls on a grid but have no idea why the collision isn't working. Strangely enough, it's able to transfer color, so why aren't the spheres bouncing off the surface as well? I understand that volumetric geo is typically used for collision surfaces, but in the class I'm attending the instructor was able to make this work. So, for the sake of learning, I'm trying to duplicate the same collision behavior using the same kind of objects. The file is attached if you don't mind taking a peek at it. Many thanks in advance. sopMadness.hipnc Quote Link to comment Share on other sites More sharing options...
mangi Posted February 14, 2019 Share Posted February 14, 2019 (edited) Hi, "have no idea why the collision isn't working" Actually they are colliding, with the "barrierShape". Here is the "Fix" Place the "Barriershape" where you want the collision to occur. barrierShape.mov sopMadness_fix.hipnc Edited February 14, 2019 by mangi 1 Quote Link to comment Share on other sites More sharing options...
ChazS Posted February 14, 2019 Author Share Posted February 14, 2019 Thank you Mangi! Your suggestion had me re-exam the instructor's setup, so it makes sense now. Quote Link to comment Share on other sites More sharing options...
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