kstrod20 Posted February 19, 2019 Share Posted February 19, 2019 Hello I'm wondering how to stop pop fluids from moving after the sim has collided with an object. I have tried grouping, drag, killing its velocity and force, stop on collision, enabled auto sleep. It seems that it will not stop the pop fluid node from updating the point positions even if it taken out of the pop fluid group. It's driving me quite insane. Any pointers would be much appreciated. Thanks in advanced! Attached is a simple scene that has pop fluids. pop_fluid.hipnc Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.