sanostol Posted June 4, 2006 Share Posted June 4, 2006 the helpcard about this sop says me: Each of the default attributes (i.e. "Cd", "uv", etc) gets renamed according to the current layer. For layer 1 they have their base names. For every other layer, the current layer number is appended. but I think I have some problems understanding the correct use. I a grid gets uvs with a uv texture sop, than I add a layer ( number 2) and added a texture sop again ( with different scaling to see ) after this I want to apply a color to the points with this expression: pic("/img/img1/gradient", $MAPU, $MAPV, D_CR) but why doe houdini pick up the current layer for MAPU and V instead of the base layer, or what do I have to do to get access to multiple layer attributes including the baselayer in one sop. I thought that the new coodinates would be called $MAPU1 martin layer_sop.rar Quote Link to comment Share on other sites More sharing options...
sibarrick Posted June 4, 2006 Share Posted June 4, 2006 the clue is in the help For every other layer, the current layer number is appended So you have to use $MAPU2 and $MAPV2 to access layer 2. If you open a spreedsheet you should see all the attributes with the numbers for layers appended. The only other thing is that layer one is still $MAPU and not $MAPU1 Quote Link to comment Share on other sites More sharing options...
sanostol Posted June 4, 2006 Author Share Posted June 4, 2006 I thought the layer order is : base layer layer 1 layer 2 instead it goes like this: layer 1 ( = baselayer) layer 2 dam, I have to use the spreadsheet a lot. thanks sibarrick Quote Link to comment Share on other sites More sharing options...
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