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Paint Sop on small scale mesh


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Hello,

 

I have an issues with the paint sop operator when trying to paint on a small character that about 50cm~ in size : the brush hover above the mesh and produce innacurate painting

Hovering Brush

is there a way to make the ray more sensitive to small scale object, or is this a bug ?

Thanks for any help !

Edited by SciMunk
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