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Tàhz

Alpha attribute visible when passing through a collide object

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hey everyone,

I'm struggling with a problem. Here, the particles move randomly. I would like them to become visible when they pass through the cone until it comes out.

I don't know how to proceed, I tried a few things but couldn't get something to work.

How should I create the collision attribute and apply it to my attribute vop ?

Could someone help me or guide me a bit, please.

Thanks

 

dust_odforce.PNG

particule_collide_dust.hipnc

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