Jump to content
Sign in to follow this  

Alpha attribute visible when passing through a collide object

Recommended Posts

hey everyone,

I'm struggling with a problem. Here, the particles move randomly. I would like them to become visible when they pass through the cone until it comes out.

I don't know how to proceed, I tried a few things but couldn't get something to work.

How should I create the collision attribute and apply it to my attribute vop ?

Could someone help me or guide me a bit, please.





Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this