just_bob_2nd Posted April 8, 2019 Share Posted April 8, 2019 (edited) Hello, I'm having trouble fracturing my geo. As you can see in the simple tube example, my voronoi goes crazy as soon as I check "Connect inside surfaces". I need those inside polygons. I finished Applied Houdini tut on helicopter destruction and everything worked perfectly on more complex open surfaces. I just can't seem to find the difference. I tried both new and old voronoi SOP. What am I doing wrong here? NEVERMIND, not ticking "output back" on polyextrude was the culprit. Thread can be deleted/closed Edited April 8, 2019 by just_bob_2nd Quote Link to comment Share on other sites More sharing options...
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