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Applying texture maps in Houdini


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Hello, I'm new to Houdini and fairly new to  3D modeling and FX fields as a whole. I'm wondering if have external texture maps like color maps, displacement maps, normal maps, etc, if I would be able to somehow apply these to a mesh in Houdini provided it has UV's. I searched a bit to find information on this , but all that I found had to do with created the texture maps within Houdini itself. Hope this isn't too simple of a question!

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