Val Posted June 16, 2006 Share Posted June 16, 2006 (click on pic to see quickTime file) (stone shader) (costum shader) --- Val Quote Link to comment Share on other sites More sharing options...
altbighead Posted June 16, 2006 Share Posted June 16, 2006 very nice.. once again you did a great job.. Quote Link to comment Share on other sites More sharing options...
davido Posted June 16, 2006 Share Posted June 16, 2006 This is really nice Val, as always you ROCK Quote Link to comment Share on other sites More sharing options...
Val Posted June 17, 2006 Author Share Posted June 17, 2006 thank you altbighead and davido (I will remember this when I start throwing that stones (from DOPs) --- Val Quote Link to comment Share on other sites More sharing options...
Greg Posted July 10, 2006 Share Posted July 10, 2006 Those are great - how did you create the custom shader? Quote Link to comment Share on other sites More sharing options...
Val Posted July 10, 2006 Author Share Posted July 10, 2006 Those are great - how did you create the custom shader? thank you. 'costum' is same stone-vop, but I add on vop-network lots of turb-noice (most that look I get with turbl-noice). now I want to know how to bake to UV and texture (if I want to take to another app. my stones) --- Val Quote Link to comment Share on other sites More sharing options...
old school Posted July 11, 2006 Share Posted July 11, 2006 now I want to know how to bake to UV and texture (if I want to take to another app. my stones) See the OdForce Wiki page on Shader Unwrapping / Texture Baking: Shader Unwrapping / Texture Baking Quote Link to comment Share on other sites More sharing options...
Val Posted July 15, 2006 Author Share Posted July 15, 2006 See the OdForce Wiki page on Shader Unwrapping / Texture Baking:Shader Unwrapping / Texture Baking Thanks old school --- Val Quote Link to comment Share on other sites More sharing options...
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