AntoineSfx Posted May 22, 2019 Share Posted May 22, 2019 Given a shape, how could you process it to make it a good starting point for copying those various elements at its points ? At first it looked like something related to the Bresenham algorithm, but neighbor pieces have to have one common edge.. The anti aliasing algorithm avoids such situation, so it won't work I wonder what other mathematical problem this is related to.Could it be as simple as a snap (fuse), to a grid, then take care of the 45 degree edges ? Quote Link to comment Share on other sites More sharing options...
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