Andrea Posted May 22, 2019 Share Posted May 22, 2019 Hi! I am creating a digital asset with some paint nodes inside. I am promoting their interfaces to the hda UI. I have set the parameter in Type properties/Node/Default State to paint. This way when I click on the show handle brush it switches to the paint tool (in the bar above the viewport). The problem is that the brush circle doesn't appear and when I try to paint on the mesh it does nothing. I just found this thread about the topic but I haven't been able to make it work, maybe because a lot of things are changed from 2010. Any ideas on how to do it? Quote Link to comment Share on other sites More sharing options...
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