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RBD Collision Problem


osmanertasdiken

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Hi everyone! I came across this "Emit packed prims into RBD sim" setup, but when i connect the sim to a collision object which is RBD Packed static object in this case, the emitted objects gets stuck to eachother any doesn't move properly. Any idea how can i fix this issue?

I also attached the file,

Thanks for checking :)

Emit_packed_rbd_CollisionProblem.hipnc

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