flcc Posted July 1, 2019 Share Posted July 1, 2019 (edited) Hi I am on a project where I very often have to replace Alembic files. These alembic files are used to make morphs. But frequently when replacing file, it doesn't go very well. Morphs explode after reloading the file. I have to restart houdini and then everything goes well. Closing and reopening the file is not enough. I guess there's a cache somewhere that's not completely cleaned up. Is there any way to force these caches to empty, because I have to relaunch Houdini very often and it's starting to get tiresome. [edit] Come to think of it, it's more likely the cache of the blenshape node. Edited July 1, 2019 by flcc Quote Link to comment Share on other sites More sharing options...
flcc Posted July 1, 2019 Author Share Posted July 1, 2019 (edited) Well, I'm trying to use the windows->CacheManager. I'm clear : Alembic object cache Alembic transform cache Object transform cache Sop Cache but when I'm play the animation I get an instant crash. Obviously when I relaunch Houdini all is ok. A good crash cleans up well Maybe there's some caution to take when cleaning the caches ? Edited July 1, 2019 by flcc Quote Link to comment Share on other sites More sharing options...
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