mickhah Posted July 2, 2019 Share Posted July 2, 2019 hello. noob question here. i have a pop-network emitting particles from an object. velocity is added to the particles with a popforce node. my question is: how can i control the velocity of particles so it becomes zeroed couple of seconds after the particles birth? Quote Link to comment Share on other sites More sharing options...
kfu Posted July 2, 2019 Share Posted July 2, 2019 (edited) There are lots ways. You can write a few lines of code to control it using popwrangle, such as ' if(@Frame>25) v@v=0;' . Or you can reduce it gradually. Decrease the velocity when it reach certain threshold then make it to zero. Edited July 2, 2019 by kfu Quote Link to comment Share on other sites More sharing options...
mickhah Posted July 2, 2019 Author Share Posted July 2, 2019 hello. thank you for your reply. i have already found the way with pop wrangle. have written this code: @age = @age; if (@age > 1) { @v = 0; @force = 0; } else { @v = @v / (@age * 4); } somehow the whole thing works only with @age > 1. if i try to put higher value instead of 1, then there is alway small oscillation. Quote Link to comment Share on other sites More sharing options...
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