yihh Posted July 3, 2019 Share Posted July 3, 2019 I made shatters from boolean and assembled them to different pieces. How do I get the number of primitives on each piece with vex or by any other means? I am trying to delete the small pieces that I don't want. Quote Link to comment Share on other sites More sharing options...
Butachan Posted July 4, 2019 Share Posted July 4, 2019 simply make a "for each piece" for loop and then in an primitive wrangle write: i@test = @numprim; Quote Link to comment Share on other sites More sharing options...
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