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Dynamic Constraint Help


kni8_2k

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Hi All, 

Wondering if someone could take a quick look. I'm having a hard time trying to get these dynamically created constraints to stick to this animated passive object. 

is my approach wrong ?

What I'm trying to do is Have the sphere hit the wall, then pull away some pieces like its stuck to it. I've seen several approaches to this, but have not seen it done on a passive deforming mesh. Which is what the sphere is setup to be. 

Rich Lord has a some great examples of sticking constraints on fully dynamic meshes.

any direction would be appreciated !

 

dynamic_constraints_deformingmesh_17.hip

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