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Houdini on Debian 10


sanostol

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Hello,

as Debian 10 is out, I wanted to give it a try, as Debian is always a good move :)

So far it is quite smooth, it installs houdini without any errors, Houdini starts and everything on the first look works.

But (of course there is a but ) as soon as I do "help/about houdini" or try to use anything with opencl, I get a fatal error.

nvidia drivers are installed and working, but my guess is that I need some opencl libs

did anyone try this already?

Thanks

Martin

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ok, nvidia is now workign, but the cpu drivers are still breaking:

this is the output of hgpuinfo wen HOUDINI_OCL_DEVICETYPE is set to CPU:

OpenGL Vendor:            NVIDIA Corporation
OpenGL Renderer:          GeForce GTX TITAN/PCIe/SSE2
OpenGL Version:           4.6.0 NVIDIA 418.74
OpenGL Shading Language:  4.60 NVIDIA
Detected:                 NVidia Consumer
                          6144 MB
                          418.74.0.0

Supported Extensions not in OpenGL 3.3 (Version):
    GLX_SGI_swap_control                   
    GL_ARB_base_instance                    (4.2)
    GL_ARB_bindless_texture                
    GL_ARB_bindless_texture                
    GL_ARB_buffer_storage                   (4.4)
    GL_ARB_clear_buffer                     (4.3)
    GL_ARB_compatibility                   
    GL_ARB_compute_shader                   (4.3)
    GL_ARB_copy_texture                     (4.3)
    GL_ARB_debug_output                    
    GL_ARB_gpu_shader5                      (4.0)
    GL_ARB_gpu_shader_fp64                  (4.0)
    GL_ARB_multi_bind                       (4.4)
    GL_ARB_program_interface_query          (4.3)
    GL_ARB_robustness                      
    GL_ARB_sample_shading                   (4.0)
    GL_ARB_separate_shader_objects          (4.1)
    GL_ARB_shader_image_load_store          (4.2)
    GL_ARB_shader_storage_buffer_object     (4.3)
    GL_ARB_shading_language_packing         (4.2)
    GL_ARB_tessellation_shader              (4.0)
    GL_ARB_texture_buffer_object_rgb32      (4.0)
    GL_ARB_texture_cube_map_array           (4.0)
    GL_ARB_texture_filter_anisotropic       (4.6)
    GL_ARB_transform_feedback3              (4.0)
    GL_ARB_vertex_attrib_64bit              (4.1)
    GL_EXT_abgr                            
    GL_EXT_blend_minmax                    
    GL_EXT_direct_state_access             
    GL_KHR_debug                            (4.3)
    GL_NVX_gpu_memory_info                 
    GL_NV_gpu_shader5                      

Unsupported OpenGL Extensions used by Houdini:
    EXT_extensions_string                  
    GL_ATI_meminfo                         
 
OpenGL Limits:
   ELEMENTS_VERTICES                        1048576
   ELEMENTS_INDICES                         1048576
   VERTEX_UNITS                             32
   TESS_CONTROL_TEXTURE_IMAGE_UNITS         32
   TESS_EVALUATION_TEXTURE_IMAGE_UNITS      32
   GEOMETRY_UNITS                           32
   FRAGMENT_IMAGE_UNITS                     32
   COMBINED_UNITS                           192
   TEXTURE_SIZE                             16384
   3D_TEXTURE_SIZE                          2048
   CUBE_MAP_TEXTURE_SIZE                    16384
   RECTANGLE_TEXTURE_SIZE                   16384
   TEXTURE_ARRAY_LAYERS                     2048
   MAX_COLOR_TEXTURE_SAMPLES                32
   MAX_DEPTH_TEXTURE_SAMPLES                32
   FBO_ATTACHMENTS                          8
   DRAW_BUFFERS                             8
   VIEWPORT_DIMS                            16384x16384
   VERTEX_UNIFORMS                          4096
   FRAGMENT_UNIFORMS                        4096
   VERTEX_ATTRIBS                           16
   VERTEX_OUTPUT_COMPONENTS                 128
   MAX_CLIP_DISTANCES                       8
   PATCH_VERTICES                           32
   TESS_GEN_LEVEL                           64
   TESS_PATCH_COMPONENTS                    120
   TESS_CONTROL_OUTPUT_COMPONENTS           128
   TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS     4216
   TESS_EVALUATION_OUTPUT_COMPONENTS        128
   GEOMETRY_UNIFORM_COMPONENTS              2048
   GEOMETRY_INPUT_COMPONENTS                128
   GEOMETRY_OUTPUT_COMPONENTS               128
   GEOMETRY_TOTAL_OUTPUT_COMPONENTS         1024
   GEOMETRY_OUTPUT_VERTICES                 1024
   UNIFORM_BLOCKS                           84
   UNIFORM_BLOCK_SIZE                       65536
   UNIFORM_BUFFER_BINDINGS                  84
   COMBINED_VERT_UNIFORM_BLOCKS             14
   COMBINED_VERT_UNIFORM_COMPS              233472
   TESS_CONTROL_UNIFORM_BLOCKS              14
   TESS_CONTROL_UNIFORM_COMPONENTS          2048
   TESS_EVALUATION_UNIFORM_BLOCKS           14
   TESS_EVALUATION_UNIFORM_COMPONENTS       2048
   COMBINED_GEO_UNIFORM_BLOCKS              14
   COMBINED_GEO_UNIFORM_COMPS               231424
   COMBINED_FRAG_UNIFORM_BLOCKS             14
   COMBINED_FRAG_UNIFORM_COMPS              233472
   MAX_FRAGMENT_STORAGE_BLOCKS              16
   MAX_STORAGE_BLOCK_BINDINGS               96
   TRANSFORM_FEEDBACK_INT_COMPS             128
   TRANSFORM_FEEDBACK_SEP_COMPS             4
   TRANSFORM_FEEDBACK_SEP_ATTRIBS           4
   LINE_WIDTH_RANGE                         0.5 - 10
   LINE_WIDTH_GRANULARITY                   0.125
   POINT_SIZE_RANGE                         1 - 189.875
   POINT_SIZE_GRANULARITY                   0.125
Segmentation fault

It crashes as soon as the opencl part begins

Does anybody know what packages I have to install?

Edited by sanostol
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