Jump to content

3ds max plugin issue w/ image input


Recommended Posts

Hey ODForce,

I created hda for 3ds max. It basically moves geometry (displace) based on a heightmap image. 

With the hda in Max, the image input button pops up the 'Save As' window, instead of a 'Load' or 'Import Image' window. I can't seem to load images from this save as window.

Copy pasting the image path into the hda works.


Any suggestions what I'm doing wrong?


Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...