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Arnold shadow matte - different passes


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Hey guys,

 

Does anybody know how to split specular pass on to 7 different(depending on AOV light groups)? I render specular reflection of a floor (with shadow matte material on it) on a glass and it looks like when I start using a shadow matte node it pulls AOV light groups together and after that Its not possible to render them separately. Or maybe somebody could share a good tutorials or articles about shadow matte it would be really helpful

Thanks

 

 

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