Yannik Posted August 14, 2019 Share Posted August 14, 2019 Hey! I don't really know how to properly describe my problem. I have created a cloud vdb from polygon geometry. Everything works and looks fine but when I imported it into c4d for rendering I noticed I only got a "real" volume export in some areas. I tried to export and re-import my vdb in houdini, it looks perfectly fine. But as soon as I create a Points from Volume sop I get the same issue again. It seems like there are only certain areas where "real" volume is created. I have no idea why this is happening and need a cloud effect for a project asap. Would really appreciate ANY help. Quote Link to comment Share on other sites More sharing options...
Whatsinaname Posted August 15, 2019 Share Posted August 15, 2019 Seems like the densities are too low in certain areas, you could give it a little boost. You can also try a VDB activate, sometimes that fixes certain issues. Quote Link to comment Share on other sites More sharing options...
Yannik Posted August 16, 2019 Author Share Posted August 16, 2019 23 hours ago, Whatsinaname said: Seems like the densities are too low in certain areas, you could give it a little boost. You can also try a VDB activate, sometimes that fixes certain issues. Thank you, that worked! Quote Link to comment Share on other sites More sharing options...
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