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Alpha channel settings for EXR into After Effects


JH12

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I'm having trouble deciphering the correct workflow for importing Houdinis EXRs into AE and then out for edit in Prem Pro (EXRs are exported from Houdini/Redshift with default settings).
It seems like the alpha channels are very weak, and leaving nearly my whole image transparent.  Does anyone have a tried and tested method which they could share for bringing Houdinis EXRs into and out of AE, for an export into a format like ProRes 444+alpha?
I've had a look at a few posts online and played around for hours with countless colour management and alpha premult settings within AE but feel like I'm banging my head against a wall.  
Ive attached the EXR and a Mplay vs Prem comparison.  
Thanks for any advice


 

Premiere.JPG

Mplay.JPG

ExampleEXR.exr

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10 hours ago, Fireandsmoke said:

I'm having trouble deciphering the correct workflow for importing Houdinis EXRs into AE and then out for edit in Prem Pro (EXRs are exported from Houdini/Redshift with default settings).
It seems like the alpha channels are very weak, and leaving nearly my whole image transparent.  Does anyone have a tried and tested method which they could share for bringing Houdinis EXRs into and out of AE, for an export into a format like ProRes 444+alpha?
I've had a look at a few posts online and played around for hours with countless colour management and alpha premult settings within AE but feel like I'm banging my head against a wall.  
Ive attached the EXR and a Mplay vs Prem comparison.  
Thanks for any advice

...

ExampleEXR.exr

i opened your EXR in Blender and these were the Alpha values on your file .

Capture_AlphaOnly.PNG.fe0907920be27999b5100314d937c425.PNG

maybe you should tweak its values from the render

.cheers

Edited by zarti
Reason for edit : my english =P
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8 hours ago, zarti said:

i opened your EXR in Blender and these were the Alpha values on your file .

Capture_AlphaOnly.PNG.fe0907920be27999b5100314d937c425.PNG

maybe you should tweak its values from the render

.cheers

Yeh Mplay displays a similar alpha, but with all channels on it creates an image like in my post above, whereas AE/ Prem do not, the image has far less detail.  Maybe this could also be a Redshift thing..  I dont know yet.   By changing my AE settings to the following I can get the image to look similar, but whatever I export still seems to have the same alpha issue once in Premiere.  Perhaps this is starting to be more of an issue for an Adobe forum, but I just thought there would be some people here who have a simple answer, given this must be a very common workflow.    AE.thumb.JPG.0b108ccc8d248ccc28e04de855fff21e.JPG

Edited by Fireandsmoke
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