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Worms


gramx

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Hi, I'm trying to recreate this very cool tyflow setup in Houdini.

 

In the description he explain's how he is using dynamic PhysX rigidbodies and using attraction forces to move them, looks really cool. I've had a go with some success using the crowd system in Houdini with RBDs and a pop attract. Hip files here

worms_03_GC.hip

worms_05_GC.hip

worms03.avi

worms05.avi

The idea works but I can't get a nice behaviour using the pop attract, has anyone got any ideas what might work better with the particle forces?

Thanks

 

worms_05_GC.hip

Edited by gramx
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