Jump to content

Worms


gramx

Recommended Posts

Hi, I'm trying to recreate this very cool tyflow setup in Houdini.

 

In the description he explain's how he is using dynamic PhysX rigidbodies and using attraction forces to move them, looks really cool. I've had a go with some success using the crowd system in Houdini with RBDs and a pop attract. Hip files here

worms_03_GC.hip

worms_05_GC.hip

worms03.avi

worms05.avi

The idea works but I can't get a nice behaviour using the pop attract, has anyone got any ideas what might work better with the particle forces?

Thanks

 

worms_05_GC.hip

Edited by gramx
  • Like 3
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...