BlackBaloo Posted September 26, 2019 Share Posted September 26, 2019 Hi everyone, I'm trying to create an effect similar to a roman candle (similar to this https://www.youtube.com/watch?v=MVtGNNcTjEE&feature=youtu.be&t=169 ) So I created some particles shooting up, and wanted to emit pyro from it. Everything works fine but I have an issue I can't fix. When a particle dies, a trail of smoke appears between it's last position and all the others particles. Someone had the same issue ? I tried all I could think of but did not find a way to fix it. Thanks Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted September 26, 2019 Share Posted September 26, 2019 could you post a photo of the problem? Quote Link to comment Share on other sites More sharing options...
BlackBaloo Posted September 26, 2019 Author Share Posted September 26, 2019 1 minute ago, ejr32123 said: could you post a photo of the problem? Hey Evan, Thanks for the answer ! A solution was finnaly found in the end We killed the particles outside of the Pop net (using age and life attributes) so that the Id is not changing within the pop Thanks a lot *waving at you from my desk just behind you* Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted September 26, 2019 Share Posted September 26, 2019 haha glad you fixed it Quote Link to comment Share on other sites More sharing options...
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