bsimms Posted November 1, 2019 Share Posted November 1, 2019 I am experimenting with creating an adjustable procedural softbox texture using a COP node. It's working well, but I am not getting interactive updates with RS IPR renders. I have tried using it as a texture on a RS area light, and as an emissive texture on an RS material. It works in both, but neither has live updates in the IPR window - manual refresh works just fine. I am wondering if there is a way to wire this up better to do that, or if this just not something that is possible? Current path in the texture slots: op:/img/img1/Softbox_Gradient_Builder_COP1/subnet1/softbox_out COP node: Quote Link to comment Share on other sites More sharing options...
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