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asking for kind help with sim


vish

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I have a scene with destruction but the problem is that when the collider moves through the geo, some pieces randomly break off, some simply don't. It works well when I disable other parts of the geo but when I enable all 8 geo groups nothing works properly. Some help would be gladly appreciated, Thanks!

 

I have attached a playblast and scene file

playblast.mov

demolition_setup_wholehouse.hipnc

cottage_fixed.FBX

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