zjie Posted December 30, 2019 Share Posted December 30, 2019 (edited) Hi guys, I wanted to do an effects of particles in a flip simulation, turbulence by popwind with bounding box on. 2 seconds later, a second force will comes from the left to right, dispersing them out and ignoring the bounding box. Is there a way to do it all within one dopnet, or do I need to use a popnet after the flip simulation? If so, some guidance will be appreciated? Thanks. flip_disperse.hip flip_disperse.mp4 Edited December 31, 2019 by zjie Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.