GallenWolf Posted January 9, 2020 Share Posted January 9, 2020 I can get particles and velocity blur geometry to work fine with Karma, but no luck getting a spinning teapot to get deformation blur. Any hints? I'm using the Render Geometry Settings lop and messing around with the xformtime samples/geo time samples to no avail. In addition, I can't seem to find where the shutter settings are? The help docs also allude to usd samples but I've no lead on that. This is on, linux H18.0.315, or osx on H18.0.287 Thanks! (Pretty sure its something small and stupid I missed..) Quote Link to comment Share on other sites More sharing options...
PixelNinja Posted Thursday at 06:13 AM Share Posted Thursday at 06:13 AM For anyone else stumbling on this years later I had the same issue today. If you have your Karma render settings "Velocity Blur" parameter set to "Velocity Blur" or "Accelleration Blur" it won't render any Deformation Blur unless you set your deforming mesh prim to "No Velocity Blur" with a Render Geometry Settings LOP. 1 Quote Link to comment Share on other sites More sharing options...
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