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Karma Deformation blur?

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I can get particles and velocity blur geometry to work fine with Karma, but no luck getting a spinning teapot to get deformation blur. Any hints? I'm using the Render Geometry Settings lop and messing around with the xformtime samples/geo time samples to no avail. In addition, I can't seem to find where the shutter settings are? The help docs also allude to usd samples but I've no lead on that. This is on, linux H18.0.315, or osx on H18.0.287


(Pretty sure its something small and stupid I missed..)

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