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Python from Gplay?

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Is there a way to run python inside a gplay session? I'm exploring an idea that requires UI events in gplay to generate simple viewport transform information in order to automate some tasks in Houdini(e.g. using python to recook a pdg network). It doesn't even have to be gplay, I'm just looking for a way to launch the houdini viewer port to view a scene file and for example upon closing the viewer it would force recook a PDG or run a script in houdini passing on the last viewport transform information. 

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