db.digital Posted February 8, 2020 Share Posted February 8, 2020 Hi! In the mantra shader builder you can import the global variable vector "I", which is the direction of the eye to the rendered surface. Is there a way to reference this vector in the renderman material builder? using Renderman 23 in Houdini 18 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.