Jump to content

Particle Fluid Surface Masking


Syrena

Recommended Posts

Hello!

I'm having a bit of a problem trying to mask out part of the fluid surface that's underneath the top surface in a narrowband flip fluid simulation.

I have a whale breaching the surface, but I don't want the surface underneath to be there... just all the top parts with splashes... nothing underneath... not even the surface that surrounds the whale's body below the top water surface. I remember seeing this done in older versions of Houdini using some sorta VDB masking using camera or whatever... but can't figure it out. So how is this done please? :) thanks!

Edited by Syrena
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...