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Memory Leak / Purge Memory Command?


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I am trying to render some heavy geometry via the geometry ROP. On any single frame, it works well, however If I try to render the ROP as a range (240 frames) is dies about 30 frams with an out of memory error. houdini itself is taking 1400 mb. I am running xp64 which should have the 3G limit, so I would expect a bit more ceiling on a 32bit app.

The bgeos themselves that I am writing are only 10mb/frame, but it is full of nurbs surfaces.

Is there a command to clear the SOP cache that I could put in the pre-frame script?

I think it would also work if I were to make a script that repeatadly opens the hip file, renders a frame and closes it, but I am a bit unsure how to go about this. I have not found a definitive answer as to how to run houdini from the DOS commandline, and render a single specific frame. If I knew that I could use our renderfarm manager to queue the frames.

THanks for any help

MD

whoops, just found sopcache -c, testing it now, so far so good...

MD

UPDATE, naw it's f'ed. It does creep up slower, but you still have to quit houdini to release the RAM.

Now I am trying to get the command line to work.

I am trying to render some heavy geometry via the geometry ROP. On any single frame, it works well, however If I try to render the ROP as a range (240 frames) is dies about 30 frams with an out of memory error. houdini itself is taking 1400 mb. I am running xp64 which should have the 3G limit, so I would expect a bit more ceiling on a 32bit app.

The bgeos themselves that I am writing are only 10mb/frame, but it is full of nurbs surfaces.

Is there a command to clear the SOP cache that I could put in the pre-frame script?

I think it would also work if I were to make a script that repeatadly opens the hip file, renders a frame and closes it, but I am a bit unsure how to go about this. I have not found a definitive answer as to how to run houdini from the DOS commandline, and render a single specific frame. If I knew that I could use our renderfarm manager to queue the frames.

THanks for any help

MD

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