mattd Posted September 8, 2006 Share Posted September 8, 2006 I am trying to render some heavy geometry via the geometry ROP. On any single frame, it works well, however If I try to render the ROP as a range (240 frames) is dies about 30 frams with an out of memory error. houdini itself is taking 1400 mb. I am running xp64 which should have the 3G limit, so I would expect a bit more ceiling on a 32bit app. The bgeos themselves that I am writing are only 10mb/frame, but it is full of nurbs surfaces. Is there a command to clear the SOP cache that I could put in the pre-frame script? I think it would also work if I were to make a script that repeatadly opens the hip file, renders a frame and closes it, but I am a bit unsure how to go about this. I have not found a definitive answer as to how to run houdini from the DOS commandline, and render a single specific frame. If I knew that I could use our renderfarm manager to queue the frames. THanks for any help MD whoops, just found sopcache -c, testing it now, so far so good... MD UPDATE, naw it's f'ed. It does creep up slower, but you still have to quit houdini to release the RAM. Now I am trying to get the command line to work. I am trying to render some heavy geometry via the geometry ROP. On any single frame, it works well, however If I try to render the ROP as a range (240 frames) is dies about 30 frams with an out of memory error. houdini itself is taking 1400 mb. I am running xp64 which should have the 3G limit, so I would expect a bit more ceiling on a 32bit app. The bgeos themselves that I am writing are only 10mb/frame, but it is full of nurbs surfaces. Is there a command to clear the SOP cache that I could put in the pre-frame script? I think it would also work if I were to make a script that repeatadly opens the hip file, renders a frame and closes it, but I am a bit unsure how to go about this. I have not found a definitive answer as to how to run houdini from the DOS commandline, and render a single specific frame. If I knew that I could use our renderfarm manager to queue the frames. THanks for any help MD Quote Link to comment Share on other sites More sharing options...
AdamJ Posted September 8, 2006 Share Posted September 8, 2006 Setting the 'cull Level' to 5 in Preferences->Objects and Geometry->SOP Cache 'might' also help with interactive cooking. Quote Link to comment Share on other sites More sharing options...
sibarrick Posted September 10, 2006 Share Posted September 10, 2006 Are you writing out a sequence from a single object, or lots of seperate objects? In the second case I've found that if i try and do it all with rops it will fail, so I tend to always do it in hscript with my own script and delete the objects as I go to free up as much memory as possible. Quote Link to comment Share on other sites More sharing options...
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