Jump to content

Dust particles ground


JayBBK

Recommended Posts

Hii,

 

I am trying to create a simple close up ground filled with dust,

this is the type of Real dust i want to create .

like in toy story

I created a deformed curve that I scatter everywhere but with every random expression on scale/size/rotation the scene take a lot of time to cook.

I don't like the hair, the dust don't look fluffy, i am affraid to have to increase the amount of particles again, is there a better way to do this maybe ?

was thinking scattering sphere + isooffset.

I don't know Houdini very well yet. I dont know wich deformer is nice to fake hairs :). I just use mountain everytime

thanks you for your feedbacks

Screenshot from 2020-03-14 00-31-33.png

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...