Zhaze Posted March 23, 2020 Share Posted March 23, 2020 I am trying to export geometry from Houdini to Blender. If I export FBX then i get a 'Cd' vertex color, if I export GLTF the 'Cd' value gets renamed to COLOR_0 and the information is still there. I cannot seem to get any other attributes to transfer though. Anyone have any idea? Quote Link to comment Share on other sites More sharing options...
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