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No Color when Shading Pyro Sims with custom shader


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Hey,

I'm having trouble shading volumes created with the pyro solver in houdini 18.  I have created a custom volume shader which seems to work fine with with regular volumes however I can't seem to get color when the volume is created with a pyro sim.  Both volumes output density as a volume which is what I am using to drive the color in the shader, i have attached HIP file.

Thanks!

Volume Test.hip

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