GhostRuckus Posted March 24, 2020 Share Posted March 24, 2020 Hey, I'm having trouble shading volumes created with the pyro solver in houdini 18. I have created a custom volume shader which seems to work fine with with regular volumes however I can't seem to get color when the volume is created with a pyro sim. Both volumes output density as a volume which is what I am using to drive the color in the shader, i have attached HIP file. Thanks! Volume Test.hip Quote Link to comment Share on other sites More sharing options...
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