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3ds Max to Houdini - Intro - Modifier Stack vs Network Editor


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I posted a 2-part introductory tutorial for 3DS Max users wanting to learn Houdini. I compare both programs and workflows side-by-side. I assume you have opened Houdini before and have fiddled around.

We look at the GeoNode compared to Max Groups and different aspects of the Max's Modifier Stack versus Houdini's Network editor.


Part 1 (7 minutes) Intro to the UI's and a few doodads: 



Part 2 (12 minutes) The meat of the mod stack/network editor comparison:



I may create more tutorials like this, as there seems to be a good amount of interest.

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