bentway23 Posted April 13, 2020 Share Posted April 13, 2020 Is there a way, when doing a channel reference, to point to the referenced channel but at a different time than the current $T, a la After Effects' ValueAtTime expression? In some situations I understand throwing a time shift to create another stream of the referenced object might work, but that won't work on the setup I have going, where a null parameter has a five-keyframe movement that I want to drive properties of two different objects, one four frames after the first. Because there are so few frames this is an easy one to simply duplicate any time I have to change it, but it seems like there should be a more procedural way. Quote Link to comment Share on other sites More sharing options...
anim Posted April 13, 2020 Share Posted April 13, 2020 in Hscript its cht() or chf() in VEX any ch*() function has optional time argument Quote Link to comment Share on other sites More sharing options...
bentway23 Posted April 13, 2020 Author Share Posted April 13, 2020 Perfect. Thanks! Quote Link to comment Share on other sites More sharing options...
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