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Houdini Artist needed to create a 3D procedural model asset (for 3D printing)

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we are a small London-based startup just about to launch our product next month, which will offer our clients a set of 3D customizable models. At the moment we are looking for an Houdini Artist capable of creating a digital asset of a low-poly rocket, so that it can be customized. The 3D model itself is very simple, but need some attention on setting the right constraints so that it doesn't break when playing with the parameters. Also, it needs to be 3D printable so some understanding of the common issues that comes with 3D printing would be beneficial (wall thickness issues, non-manifold geometry, etc.)

This position is no longer open.

Edited by polygona

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