stefdln Posted May 25, 2020 Share Posted May 25, 2020 Hey folks, I'm having trouble with the Polywire SOP . Here's a brief summary of what I'm trying to achieve. Basically it's a square polygo n that rotates on several axis. I'm using these rotations to generate trails over time and then I apply a polywire to it, plain and simple. Here come what's bothering me. On each polygon "wire" I need to grab two edge loops to get seams for proper UV unfolding. As soon as I select only one edge loop, here's the type of selection I get : Using the Joint Up Vector doesn't help much, it does introduce even more twisting (tried the 3 axes) Plus there's an obvious problem at the junction between the start of the sim and the end (frame 0 and 720, when the square polygon has made a complete revolution around its axis). My question is, is it possible to have control over the way the polywire twists polygons from one end to another ? Maybe I'm missing something with point normals/tangents before applying the polywire. Thanks to you all in advance for your answers All the best Cheers Quote Link to comment Share on other sites More sharing options...
Rence Posted May 26, 2020 Share Posted May 26, 2020 (edited) Have you tried using the new Sweep SOP in H18? Don't plug anything into the second input and just choose an option from the drop down (which is set to Second Input) by default. It will also build UV's for you Edited May 26, 2020 by Rence Quote Link to comment Share on other sites More sharing options...
stefdln Posted May 26, 2020 Author Share Posted May 26, 2020 Thanks Lawrence, didn't try it actually, thanks for the tip, will give it a go ! Quote Link to comment Share on other sites More sharing options...
stefdln Posted May 26, 2020 Author Share Posted May 26, 2020 Just to keep you updated, It did work just fine, thanks to the "twist" parameter of the sweep node. Though I had to use groups to add a sweep to each "wire", because I had to control each wire's own twist value (using a global one for all didnt work everywhere) Thanks again Quote Link to comment Share on other sites More sharing options...
Rence Posted May 27, 2020 Share Posted May 27, 2020 Thanks for the update, glad it worked out Quote Link to comment Share on other sites More sharing options...
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