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crazy bright spots in volume


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I see some crazy bright spots in the volume, one of them is in the attached screenprint, is this due to negative density? I have tried absolute in the volume vop, it does removes the bright spots but it fills in everywhere with volume, so all the shape work is gone.

How do I keep the volume shape and just turn these bright spots into ... not bright spots! but keep the shape as is?

crazy bright spots in volume.JPG

Just wanted to add a render, and ask if I should even worry about the bright spots if it looks like this:

 

render_for_bright_spots_area.jpg

Edited by karen
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