kingsoz Posted October 5, 2006 Share Posted October 5, 2006 helloooo i've done a simulation in DOPs, and its looking just right. However, there are objects I dont' want to render, such as the collision geometry. I read on the sideFX pdf tutorial for DOPs you use a object merge, and then use the following expression... /obj/name of dopnet:object name/Geometry however, this works for the 2 collision geometry objects even though i don't want to pull them in, but it does not work for the RBDpointobject which i have, since i am simulating 100's of objects. i guess the object merge does not class this operator as geometry object therefor will not let me pull it in?? If so, there must be a simple way to fetch it... any suggestions would be greatly appreciated! Cheers king Soz Quote Link to comment Share on other sites More sharing options...
sho Posted October 5, 2006 Share Posted October 5, 2006 Hi, kingsoz Are you really feeding "object name"? As default most of object name will be the same as dop operator name, but RBDpointobject will name like, rbdpointobject1_0 rbdpointobject1_1 ... Then you need to use something like, /obj/dopnet1:rbdpointobject1_*/Geometry You can check object name by Details View or simply middle clicking DOP operator. cheers, sho Quote Link to comment Share on other sites More sharing options...
kingsoz Posted October 5, 2006 Author Share Posted October 5, 2006 heheh i only put that on the forum so people know which level i'm trying to access, like i said i can pull 2 of the collision objects in but the one i want won't let me touch it. says that it does not exist! /obj/rocks_SIMULATE:rocksCopy/Geometry this one doesn't work, however the following two do... /obj/rocks_SIMULATE:groundCollision/Geometry /obj/rocks_SIMULATE:feet*/Geometry any suggestions? Quote Link to comment Share on other sites More sharing options...
craig Posted October 5, 2006 Share Posted October 5, 2006 Without seeing your hip file, it's hard to know what to say, but based on what you wrote, you should be merging /obj/rocks_SIMULATE:rocksCopy*/Geometry to get the point objects Quote Link to comment Share on other sites More sharing options...
kingsoz Posted October 5, 2006 Author Share Posted October 5, 2006 hey man, yea i'll try it with the * at the end. i'll let you know if it worked, but i have a feeling it won't cos it didn't recognise the beginnin of the word as you're typing it regards King Soz Quote Link to comment Share on other sites More sharing options...
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