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How to copy and transform same sim multiple times while each has its own mask


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Hi guys

I am still learning but i have little problem here.




My plan is to create one simulation and copy multiple times across the scene while using large ocean


basicaly transform didnt work or i didnt use it right.


Is there any way to copy one sim lets say 5 times... move it around the scene and also have mask (bake_mask) for each boat waves? 

also for some reason flat tank while moving its creating little waves which are visible in final render. is there way to remove that or its part of extending flat tank?

i am using white water as well. will that be the same proces while moving it around?


but probably the most important thing is to have mask for each boat 


if anyone know please let me know. :)


thank you all in advance








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